4.10.2013

Head to UnWrap

Use this head to learn more about unwrapping.  Notice the flow of the faces and edges to form the face.  When your unwrapping apply a checker texture to it to make sure everything flows correctly.  The checkers should be squares.

https://docs.google.com/file/d/0BztHuML_19mKdFVkVGdEOWI3X00/edit?usp=sharing

4.02.2013

Schedule for Game Development

Due date extended to the beginning of class on June 6th
Play testing all games from 6th-7th

Group 1
Week 1
1-Apr
Story Development; Start developing assets; learn program; create designs
Week 2
8-Apr
Developing/Modeling assets
Week 3
15-Apr
Complete level 1
Week 4
22-Apr
Complete level 2
Week 5
29-Apr
Complete level 3
Week 6
6-May
Complete level 4
Week 7
13-May
Complete level 5
Week 8
20-May
Playtesting within group
Week 9
27-May
Make changes tweaks
Week 10
3-Jun
Complete game

Group 2
Week 1
1-Apr
Story Development; Start developing assets; learn program; create designs
Week 2
8-Apr
Complete level 1
Week 3
15-Apr
Complete level 2
Week 4
22-Apr
Finish Prototype
Week 5
29-Apr
Complete level 1
Week 6
6-May
Complete level 2
Week 7
13-May
Complete level 3
Week 8
20-May
Playtesting within group
Week 9
27-May
Make changes tweaks
Week 10
3-Jun
Complete game

Group 3
Week 1
1-Apr
learn program; create designs
 
Week 2
8-Apr
Complete game 1 - Car Racing Game
Director Mykal
Week 3
15-Apr
Complete game 2 - Fighting Game
Director Chris
Week 4
22-Apr
Complete game 3 - Survival Game
Director Sydnee
Week 5
29-Apr
Complete game 4 - Puzzle Game
Director Eric
Week 6
6-May
Complete game 5 - Sports Game
Director Mykal
Week 7
13-May
Complete game 6 - Educational Game
Director Chris
Week 8
20-May
Complete game 7 - Fantasy Game
Director Sydnee
Week 9
27-May
Complete game 8 - Platform (any genre)
Director Eric
Week 10
3-Jun
Update/Make tweaks on the other games
 

4.01.2013

Game Development: Getting Started

An example of a game proposal:
https://docs.google.com/file/d/1zBkTc3U-1QgHoHPUD0sPiQwK1V4M8T5d-TnN6Tom00Q_DmrdieKBh6g84P9p/edit?usp=sharing

Use the link above to learn how to start developing your game, story, and flowchart.

Since all groups are working in different programs.  I will provide few lectures and more video tutorials.

Unity
http://unity3d.com/learn

Game Maker Studio
http://wiki.yoyogames.com/index.php/GameMaker:Studio_Tutorials

UDK
http://www.worldofleveldesign.com/categories/cat_udk.php

1.14.2013

Explosion, Fire, and Smoke

Today we will be learning about these effects using these tutorials:


and...



tomorrow we will learn more effects in maya and also learn about multi-passing.

Get muzzle fire at this site or get images online.  Muzzle fire only lasts 2 frames:
http://footagecrate.com/muzzle.html

1.11.2013

After Effects (AE) and Matte Painting

Matte Painting combines several techiques into one. It combines photo manipulation, 3D models, live action footage, and digital painting.




Download images and work on basic color correction, masks, and creating layers:
https://docs.google.com/folder/d/0BztHuML_19mKRnZTUWRFZVhiZk0/edit

A matte Painting tutorial to help out:
http://www.youtube.com/watch?v=ue0j7TProTM

Matte Painting tutorial to help out:
http://psd.tutsplus.com/tutorials/painting/matte-painting-101-meteor-impacts/