Terms
Terms
Storyboard - A sequence of drawings, typically with some directions and dialogue, representing the shots planned for a movie or television production.
Animatics - Consisting of a series of drawings (the storyboard) with a voice-over or character(s) dialogue.
Animation - The process of creating the illusion of motion by creating individual frames, as opposed to filming naturally-occurring action at a regular frame rate.
Computer Generated Imagery (CGI) - The use of computer graphics to create or enhance special effects.
Modeling Terms
Edge - A straight or curved line that connects two vertices in a mesh object or spline.
Face – A planar objects that fill in the gaps between edges in the object structure.
Vertex - A single point whose sole property is its position in 3D space, which is typically defined by values for the X axis, Y axis, and Y axis.
Polygons – A planar objects that fill in the gaps between edges in the object structure. It has 4 sides
Object - (See Polygon)
Mesh - A type of geometric model of a three-dimensional object in which the basic shape is made up of points, or vertices, connected by edges
Orthographic Views - Two dimensional view of an object, as seen from the Top, Bottom, Front, Back, Left, or Right.
Perspective View - objects are viewed with the rules of perspective applied to them. They have a vanishing point.
UV - Used to describe the placement and transformation of maps
Maps - Images you assign to materials
Material - Data that you assign to the surface or faces of an object so that it appears a certain way when rendered. Materials affect the color of objects, their glossiness, their opacity, and so on.